![]() But first I want to point out that if Immortal was't monetised the way it is, it would be a pretty sweet mobile game. This anger is not unjustifiable, and we will get to that in a moment. I don't know if you'd heard, but although Diablo Immortal is free-to-play, it is full of microtransactions, and people are angry about it. So really, it's actually more like one wolf, and one flapping headless chicken (the chicken having also received a lot of allegations of harrassment and discrimination, and a lawsuit from the state of California).ĭiablo Immortal, which is currently on open beta for PC and out properly for mobile (both for free), was largely made by the wolf, and it's all right to play! However, I don't know why the chicken wanted to put it on PC in its current monetised form, apart from the fact it's a bad decision and we've already established those are the only kind of decisions the chicken can make. The other is Blizzard the organisation, a management structure seemingly incapable of making anything other than the worst decision possible in any given situation. Anyway, one of them is made of decent people, developers who are fighting for better working conditions and making the best games they can under the circumstances. Possibly dire wolves, or some other species of fantastical monster with surplus vowels in the name. Inside ActivisionBlizzard there are two wolves.
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